Health / Fitness · Digital Product · 2023 to 2024
ZOZOFIT
An at home 3D body scanning app: multiple B2C launches, iOS subscriptions, and the flow work I did by hand before any of it reached a screen.
- Role
- Product Manager · Product Designer
- Team
- Small cross functional squad
- Platform
- iOS · Android · B2C
- Timeline
- 2023 to 2024

01Measure

02Side-by-Side

03ColorMetric

04Set a goal
Context
ZOZOFIT turns a home body scan into measurements tracked over time, across more than twelve locations on the body. I owned end to end product development across multiple B2C AI launches in a small squad. Most of that job was turning multi step, AI driven health data into something a person could follow on a phone.
Six ways of reading a body
- 01
Measurements
Over twelve key locations on the body, captured from a single scan.
- 02
Body fat percentage
Calculated from the scan, so the headline number comes out of the same capture as everything else.
- 03
Side-by-Side
Compare two scans to evaluate differences on a detailed view basis.
- 04
ColorMetric
Growth, reduction or no change, with colour intensity proportional to the percentage recorded.
- 05
Trend Graph
Measurement history along a trend line, to track progress over time.
- 06
Goal Settings
Goals for individual body parts or measurement points, with progress against them.





The scan was the easy part. Suit or no suit, first time or returning, subscribed or not: those branches are the product.
Subscriptions, and the review nobody schedules
I implemented RevenueCat to launch iOS in-app subscriptions, built the paywalls, ran A/B tests and analysed conversion, engagement and revenue impact.
Before submission I reviewed the paywall against Apple's subscription guidelines myself and corrected pricing disclosure, trial terms and the cancel and restore path. Those are cheap to fix in design and expensive to fix in review. A rejection there costs a release window, not engineering hours, which is why I would rather spend an afternoon on it than find out from App Review.